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Framework for Deep Reinforcement Learning with GPU-CPU Multiprocessing

Ivan Sosin; Oleg Svidchenko; Aleksandra Malysheva; Daniel Kudenko; Aleksei Shpilman


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    <subfield code="a">&lt;p&gt;One of the main challenges faced in Deep Reinforcement Learning is that running simulations may be CPU-heavy, while the optimal computing device for training neural networks is a GPU. One way to overcome this problem is building a custom machine with GPU to CPU proportions that avoid bottlenecking one or the other. Another is to have the GPU machine work together with the CPU machine and/or launching one or both via cloud computing service. We have designed a framework for such a tandem interaction.&lt;/p&gt;

&lt;p&gt;Authors: Ivan Sosin, Oleg Svidchenko, Aleksandra Malysheva, Daniel Kudenko, Aleksei Shpilman.&lt;/p&gt;</subfield>
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