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Jeu BLENDO, le jeu coopératif pour construire des parcours de formation en blended learning

Yvette Lafosse; Pierrette Paillassard; Claire Sowinski; Coralie Wysoczynski


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    "description": "<p>Le num&eacute;rique transforme de plus en plus les formations que nous dispensons. Les nouvelles modalit&eacute;s d&rsquo;apprentissage num&eacute;rique offrent de nouvelles perspectives d&rsquo;enseignement. L&rsquo;apprentissage mixte (blended learning) est un parcours p&eacute;dagogique m&eacute;langeant plusieurs modalit&eacute;s de formations qui peuvent &ecirc;tre &agrave; distance, en pr&eacute;sentiel, synchrone, asynchrone, avec un formateur ou en auto-formation.<br>\nCette combinaison permet d&#39;optimiser l&#39;apprentissage, en utilisant &agrave; la fois les b&eacute;n&eacute;fices de la technologie et de l&rsquo;accompagnement humain.<br>\nBLENDO : le jeu coop&eacute;ratif pour construire des parcours de formation en blended-learning a &eacute;t&eacute; initialement cr&eacute;&eacute; par une &eacute;quipe regroupant 4 institutions :&nbsp;l&rsquo;Enssib,&nbsp;le r&eacute;seau des Urfist,&nbsp;l&rsquo;Inra, et l&rsquo;Inist-CNRS.<br>\nLe but &eacute;tait d&rsquo;animer un atelier sur les nouvelles pratiques de formations durant les Carrefour de l&rsquo;IST organis&eacute;es &agrave; Nancy les 20 et 21 mars 2017.<br>\nCette version d&eacute;contextualis&eacute;e a &eacute;t&eacute; r&eacute;alis&eacute;e en novembre 2018, dans l&rsquo;optique de mettre le jeu BLENDO &agrave; disposition de tous.</p>", 
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