Journal article Open Access
Ribeiro, F.S.; Soares, B.O.; Santos, I.F.; Da Silva Júnior, E.X.
The aim of this study was to manufacture board games, using materials of low cost, as a playful tool, alternative and complementary in the process of teaching and learning practical of Neuroanatomy.The study was a research-action, descriptive and exploratory, developed at the Human Anatomy Laboratory of the University of Pernambuco (UPE), Petrolina, from February to November 2016. The games were manufactured by three monitors of the Neuroanatomy discipline, with supervision of the responsible professor. To manufacturing of the games have utilized low-cost materials such as: Styrofoam sheet, A4 paper, paper scissors, glue, paintbrush, fabric inks and biscuit, Microsoft Office Word software 2010 version and printer.Seven board games were systematically manufactured, which deal the macroscopic and morphofunctional aspects of the spinal cord, brain stem, diencephalon, telencephalon, vascularization, peripheral nervous system and structures of difficult practical study, such as reticular formation and the afferent and efferent great ways.The production of board games with low cost materials has shown to be a simple, possible and inexpensive process, but it requires cautious execution during the stages. In this way, it was conceivable to develop a new playful, alternative and complementary tool for the practical teaching and learning of Neuroanatomy.
ARTICLE 5, Vol 3, No 1, NEUROGAME An Alternative and Complementary Method in the Teaching and Learning Process of Neuroanatomy.pdf