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Template for authoring ADM content that is to be encoded into MPEG-H

Silzle, Andreas; Färber, Niko

MARC21 XML Export

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    <subfield code="a">&lt;p&gt;The ADM file &amp;quot;ADM.xml&amp;quot; can be used as a template for authoring ADM content that is to be encoded into MPEG-H. When following the given structure and constraints, the conversion into MPEG-H has been tested and should work.&lt;br&gt;
This particular ADM template is for audio scenes that contain up to 15 dynamic objects (w/o any other formats).&lt;/p&gt;

&lt;p&gt;Audio Content:&lt;br&gt;
The content includes two objects, a speaker reading a poet and moving from left to right while his volume is reduced.&lt;br&gt;
And a &amp;quot;humming bee&amp;quot; which is moving into the opposite direction while increasing its volume.&lt;br&gt;
Position and gain are controlled through dynamic object metadata.&lt;/p&gt;

&lt;p&gt;Files included:&lt;br&gt;
1. ADM.wav: 2-channel WAV-file with &amp;lt;chna&amp;gt; and &amp;lt;amxl&amp;gt; chunks&lt;br&gt;
2. ADM.xml: The ADM-file as included in the &amp;lt;amxl&amp;gt; chunck of (1), provided separately for convenience&lt;br&gt;
3. MPH.mp4: The MP4-file after conversion and encding to MPEG-H 3D Audio&lt;br&gt;
4. MPH.wav: The decoded MP4-file (3)&lt;br&gt;
5. IRCAM.wav: The ADM-file (1) rendered with the IRCAM-Renderer (0.3.4).&lt;br&gt;
&amp;nbsp;&amp;nbsp; Note: As the IRCAM-Renderer did not provide file-output, this required manual capture/truncation/normalization.&lt;/p&gt;</subfield>
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