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Template for authoring ADM content that is to be encoded into MPEG-H

Silzle, Andreas; Färber, Niko

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<?xml version='1.0' encoding='utf-8'?>
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:creator>Silzle, Andreas</dc:creator>
  <dc:creator>Färber, Niko</dc:creator>
  <dc:description>The ADM file "ADM.xml" can be used as a template for authoring ADM content that is to be encoded into MPEG-H. When following the given structure and constraints, the conversion into MPEG-H has been tested and should work.
This particular ADM template is for audio scenes that contain up to 15 dynamic objects (w/o any other formats).

Audio Content:
The content includes two objects, a speaker reading a poet and moving from left to right while his volume is reduced.
And a "humming bee" which is moving into the opposite direction while increasing its volume.
Position and gain are controlled through dynamic object metadata.

Files included:
1. ADM.wav: 2-channel WAV-file with &lt;chna&gt; and &lt;amxl&gt; chunks
2. ADM.xml: The ADM-file as included in the &lt;amxl&gt; chunck of (1), provided separately for convenience
3. MPH.mp4: The MP4-file after conversion and encding to MPEG-H 3D Audio
4. MPH.wav: The decoded MP4-file (3)
5. IRCAM.wav: The ADM-file (1) rendered with the IRCAM-Renderer (0.3.4).
   Note: As the IRCAM-Renderer did not provide file-output, this required manual capture/truncation/normalization.</dc:description>
  <dc:subject>ADM, template</dc:subject>
  <dc:title>Template for authoring ADM content that is to be encoded into MPEG-H</dc:title>
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