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Template for authoring ADM content that is to be encoded into MPEG-H

Silzle, Andreas; Färber, Niko


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{
  "publisher": "Zenodo", 
  "DOI": "10.5281/zenodo.1320994", 
  "title": "Template for authoring ADM content that is to be encoded into MPEG-H", 
  "issued": {
    "date-parts": [
      [
        2018, 
        7, 
        25
      ]
    ]
  }, 
  "abstract": "<p>The ADM file &quot;ADM.xml&quot; can be used as a template for authoring ADM content that is to be encoded into MPEG-H. When following the given structure and constraints, the conversion into MPEG-H has been tested and should work.<br>\nThis particular ADM template is for audio scenes that contain up to 15 dynamic objects (w/o any other formats).</p>\n\n<p>Audio Content:<br>\nThe content includes two objects, a speaker reading a poet and moving from left to right while his volume is reduced.<br>\nAnd a &quot;humming bee&quot; which is moving into the opposite direction while increasing its volume.<br>\nPosition and gain are controlled through dynamic object metadata.</p>\n\n<p>Files included:<br>\n1. ADM.wav: 2-channel WAV-file with &lt;chna&gt; and &lt;amxl&gt; chunks<br>\n2. ADM.xml: The ADM-file as included in the &lt;amxl&gt; chunck of (1), provided separately for convenience<br>\n3. MPH.mp4: The MP4-file after conversion and encding to MPEG-H 3D Audio<br>\n4. MPH.wav: The decoded MP4-file (3)<br>\n5. IRCAM.wav: The ADM-file (1) rendered with the IRCAM-Renderer (0.3.4).<br>\n&nbsp;&nbsp; Note: As the IRCAM-Renderer did not provide file-output, this required manual capture/truncation/normalization.</p>", 
  "author": [
    {
      "family": "Silzle, Andreas"
    }, 
    {
      "family": "F\u00e4rber, Niko"
    }
  ], 
  "type": "article", 
  "id": "1320994"
}
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