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3D-ICONS: D7.4-Report on Business Models

Emslie, Sharyn; Hemsley, James; Inglis, Emma; O'Sullivan, Paul; Spearman, Mike

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    <subfield code="a">&lt;p&gt;Providing engaging digital content is a multilayered process that requires the co-operation of a broad range of disciplines. The digitization of heritage sites and artefacts, with the added complexities of state ownership, limited physical access and recognizable iconic forms could challenge any co-operative project. 3D-ICONS have established a successful business model that address the challenges faced by all parties looking to work in this arena. In this context 3D-ICONS have:&lt;/p&gt;

	&lt;li&gt;investigated the technical issues relating to acquisition, processing and visualization of rich digital content,&lt;/li&gt;
	&lt;li&gt;explored potential revenue opportunities through alternative licensing schemes,&lt;/li&gt;
	&lt;li&gt;analyzed the whole process chain to identify the costs of digitization and where&lt;/li&gt;
	&lt;li&gt;optimizations can be made,&lt;/li&gt;
	&lt;li&gt;and looked to the broader legal landscape in terms of aligning the goals of the project to European directives.&lt;/li&gt;

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