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3D-ICONS: D7.4-Report on Business Models

Emslie, Sharyn; Hemsley, James; Inglis, Emma; O'Sullivan, Paul; Spearman, Mike

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<oai_dc:dc xmlns:dc="" xmlns:oai_dc="" xmlns:xsi="" xsi:schemaLocation="">
  <dc:creator>Emslie, Sharyn</dc:creator>
  <dc:creator>Hemsley, James</dc:creator>
  <dc:creator>Inglis, Emma</dc:creator>
  <dc:creator>O'Sullivan, Paul</dc:creator>
  <dc:creator>Spearman, Mike</dc:creator>
  <dc:description>Providing engaging digital content is a multilayered process that requires the co-operation of a broad range of disciplines. The digitization of heritage sites and artefacts, with the added complexities of state ownership, limited physical access and recognizable iconic forms could challenge any co-operative project. 3D-ICONS have established a successful business model that address the challenges faced by all parties looking to work in this arena. In this context 3D-ICONS have:

	investigated the technical issues relating to acquisition, processing and visualization of rich digital content,
	explored potential revenue opportunities through alternative licensing schemes,
	analyzed the whole process chain to identify the costs of digitization and where
	optimizations can be made,
	and looked to the broader legal landscape in terms of aligning the goals of the project to European directives.

  <dc:description>3D-ICONS was a project funded under the European Commission's ICT Policy Support Programme, project no. 297194</dc:description>
  <dc:title>3D-ICONS: D7.4-Report on Business Models</dc:title>
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