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3D-ICONS: D5.2-Report on Publication

Pletinckx, Daniel; Nollet, Dries; Niccolucci, Franco; Chamzas, Christos

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<oai_dc:dc xmlns:dc="" xmlns:oai_dc="" xmlns:xsi="" xsi:schemaLocation="">
  <dc:creator>Pletinckx, Daniel</dc:creator>
  <dc:creator>Nollet, Dries</dc:creator>
  <dc:creator>Niccolucci, Franco</dc:creator>
  <dc:creator>Chamzas, Christos</dc:creator>
  <dc:description>The publication of 3D digital assets by 3D-ICONS has focused on two main approaches: HTML5/WebGL and 3DPDF.

The introduction and use of 3DPDF in the CARARE project has been very successful, so 3DPDF was seen as one of the best ways to publish 3D online.

However, as already pointed out in the CARARE deliverables, newer publishing techniques based upon HTML5 and WebGL were in the making, promising powerful but easy to use 3D visualisation online.

For this reason, we proposed to use HTML5/WebGL as a second channel to publish 3D online in 3D-ICONS, especially because resources published through HTML5/WebGL will most probably have a long lifecycle and still will be usable in 5 and 10 years from now.</dc:description>
  <dc:description>3D-ICONS was a project funded under the European Commission's ICT Policy Support Programme, project no. 297194</dc:description>
  <dc:title>3D-ICONS: D5.2-Report on Publication</dc:title>
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