Report Open Access
Pletinckx, Daniel; Nollet, Dries; Niccolucci, Franco; Chamzas, Christos
{ "publisher": "Zenodo", "DOI": "10.5281/zenodo.1311590", "title": "3D-ICONS: D5.2-Report on Publication", "issued": { "date-parts": [ [ 2015, 5, 17 ] ] }, "abstract": "<p>The publication of 3D digital assets by 3D-ICONS has focused on two main approaches: HTML5/WebGL and 3DPDF.</p>\n\n<p>The introduction and use of 3DPDF in the CARARE project has been very successful, so 3DPDF was seen as one of the best ways to publish 3D online.</p>\n\n<p>However, as already pointed out in the CARARE deliverables, newer publishing techniques based upon HTML5 and WebGL were in the making, promising powerful but easy to use 3D visualisation online.</p>\n\n<p>For this reason, we proposed to use HTML5/WebGL as a second channel to publish 3D online in 3D-ICONS, especially because resources published through HTML5/WebGL will most probably have a long lifecycle and still will be usable in 5 and 10 years from now.</p>", "author": [ { "family": "Pletinckx, Daniel" }, { "family": "Nollet, Dries" }, { "family": "Niccolucci, Franco" }, { "family": "Chamzas, Christos" } ], "note": "3D-ICONS was a project funded under the European Commission's ICT Policy Support Programme, project no. 297194", "version": "Final", "type": "article", "id": "1311590" }
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