Journal article Open Access

Augmented Reality on Android

Chunghan Li; Chang-Shyh Peng; Daisy F. Sang

Augmented Reality is an application which combines a live view of real-world environment and computer-generated images. This paper studies and demonstrates an efficient Augmented Reality development in the mobile Android environment with the native Java language and Android SDK. Major components include Barcode Reader, File Loader, Marker Detector, Transform Matrix Generator, and a cloud database.

Files (193.9 kB)
Name Size
193.9 kB Download
  • 1st & Ten system (graphic system), wiki/1st_%26_Ten_(graphics_system), last accessed 2012.

  • Augmented Reality on Android demo, d/0B5TOGbkpt0cVTXB5djNOQTBDaVU/edit?usp=sharing, last accessed 2013.

  • Augmented Reality on Android source code, /file/d/0B5TOGbkpt0cVNEhmZEtySWl4bnM/edit?usp=sharing, last accessed 2013.

  • Augmented Reality,, last accessed, 2012

  • Code 128,, last accessed, 2012

  • Google Goggles,, last accessed 2012.

  • S. Conder and L. Darcey, "Android wireless Application Development, 2nd Edition ", Addison-Wesley, 2010.

  • T. Grønli, J. Hansen, and G. Ghinea, "Android vs Windows Mobile vs. Java ME: A Comparative Study of Mobile Development Environments", Proceedings of the 3rd International Conference on PErvasive Technologies Related to Assitive Environments, 2010.

  • T. Kan, C. Teng, and W. Chou, "Applying QR Code in Augmented Reality Applications", Proceedings of the 8th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2009. [10] H. Katon and M. Billinghurst, "Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing", Proceedings of the 2nd International Workshop on Augmented Reality, 1999. [11] H. B. Kekre, S. D. Thepade, A. Athawale, and A. Parkar, "Using Assorted Color Spaces and Pixel Window Sizes for Colorization of Grayscale Image", Proceedings of the International Conference and Workshop on Emerging Trends in Technology, 2010 [12] R. Meier, "Professional Android 2 Application Development", Wrox, 2010. [13] OBJ File,, last accessed 2013. [14] QDevNet,, last accessed 2013. [15] QDevNet AR SDK,, last accessed 2013. [16] D. Schmalatieg and D. Wagner, "Experiences with Handheld Augmented Reality", Proceeding of the 6th International Symposium on Mixed and Augmented Reality, 2007. [17] Shazam,, last accessed 2012. [18] Systems of Linear Equations: Solving by Gaussian Elimination,, last accessed, 2012. [19] L. N. Trefethen, "Three Mysteries of Gaussian Elimination", ACM SIGNUM Newsletter, Volume 20, Issue 4, 1985. [20] UV Mapping,, last accessed 2013. [21] Wavefront Technology (Alias|Wavefront),, last accessed 2013.

All versions This version
Views 3737
Downloads 3131
Data volume 6.0 MB6.0 MB
Unique views 3535
Unique downloads 2626


Cite as