Open Science Quest - gamification activities

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Open Science Quest - gamification activities

The Open Science Quest was a gamification activity organised at the Luxembourg Learning Centre in Novembre 2018 for library users, researchers and research-support staff to learn about Open Science practices at their own pace. 

If you organise your own Open Science Quest, feel free to upload your resources and materials under this community so others can get inspired and continue building gamification activities around research and Open Science. 

Curated by:
Curation policy:

We accept materials from Open Science Quest branded events, or other types of events that were inspired from it or use gamification as their core to promote Open Science practices.

We may also accept lists of ideas, activities, resources or materials that could be used in an Open Science Quest (whether they may have or may have not been tested yet).  

May 21, 2019
Harvesting API:
OAI-PMH Interface

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