[directions=13]
CoordinateSystem = xyz
Normalisation=none
Vector[0] = ( 0.00000, 0.00000, 0.00000  )
Vector[1] = ( 0.33333, 0.00000, 0.00000  )
Vector[2] = ( -0.14907, 0.29528, -0.04120  )
Vector[3] = ( 0.14907, -0.05206, 0.29356  )
Vector[4] = ( 0.14907, -0.13043, -0.26810  )
Vector[5] = ( -0.14907, -0.21467, 0.20690  )
Vector[6] = ( 0.14907, 0.26311, 0.14023  )
Vector[7] = ( 1.00000, 0.00000, 0.00000  )
Vector[8] = ( -0.44721, 0.88584, -0.12361  )
Vector[9] = ( 0.44721, -0.15618, 0.88069  )
Vector[10] = ( 0.44721, -0.39130, -0.80429  )
Vector[11] = ( -0.44721, -0.64401, 0.62069  )
Vector[12] = ( 0.44721, 0.78932, 0.42068  )
