set(M3D
        Material3D/Clay/CamClay/BilinearCC.cpp
        Material3D/Clay/CamClay/CustomCC.cpp
        Material3D/Clay/CamClay/ExpCC.cpp
        Material3D/Clay/CamClay/NonlinearCamClay.cpp
        Material3D/Clay/CamClay/ParabolicCC.cpp
        Material3D/Concrete/CDP.cpp
        Material3D/Concrete/CDPM2.cpp
        Material3D/Concrete/CustomCDP.cpp
        Material3D/Concrete/NonlinearCDP.cpp
        Material3D/Concrete/Rebar3D.cpp
        Material3D/Concrete/TableCDP.cpp
        Material3D/Damage/IsotropicDamage.cpp
        Material3D/Damage/LinearDamage.cpp
        Material3D/DruckerPrager/BilinearDP.cpp
        Material3D/DruckerPrager/CustomDP.cpp
        Material3D/DruckerPrager/ExpDP.cpp
        Material3D/DruckerPrager/NonlinearDruckerPrager.cpp
        Material3D/Elastic/BlatzKo.cpp
        Material3D/Elastic/IsotropicElastic3D.cpp
        Material3D/Elastic/IsotropicNonlinearElastic3D.cpp
        Material3D/Elastic/MooneyRivlin.cpp
        Material3D/Elastic/NLE3D01.cpp
        Material3D/Elastic/OrthotropicElastic3D.cpp
        Material3D/Elastic/Yeoh.cpp
        Material3D/Hoffman/BilinearHoffman.cpp
        Material3D/Hoffman/CustomHoffman.cpp
        Material3D/Hoffman/ExpHoffman.cpp
        Material3D/Hoffman/NonlinearHill.cpp
        Material3D/Hoffman/NonlinearHoffman.cpp
        Material3D/Material3D.cpp
        Material3D/Sand/DafaliasManzari.cpp
        Material3D/Sand/SimpleSand.cpp
        Material3D/vonMises/ArmstrongFrederick.cpp
        Material3D/vonMises/BilinearJ2.cpp
        Material3D/vonMises/BilinearPeric.cpp
        Material3D/vonMises/CustomGurson.cpp
        Material3D/vonMises/CustomJ2.cpp
        Material3D/vonMises/ExpGurson.cpp
        Material3D/vonMises/ExpJ2.cpp
        Material3D/vonMises/MultilinearJ2.cpp
        Material3D/vonMises/NonlinearGurson.cpp
        Material3D/vonMises/NonlinearJ2.cpp
        Material3D/vonMises/NonlinearPeric.cpp
        Material3D/vonMises/PolyJ2.cpp
        Material3D/vonMises/TableGurson.cpp
        Material3D/vonMises/VAFCRP.cpp
        Material3D/Wrapper/Rotation3D.cpp
        Material3D/Wrapper/Stacked.cpp
        Material3D/Wrapper/Substepping.cpp
        )
