 
------------------------------------------------------------
   Hello! Welcome to muffingen v0.81
   We are going to make a GREAT model configuration!
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>   1. CHECKING PRIMARY OPTIONS ...
       * GCM == hadcm3l (OK)
>   2. CREATING GENIE GRID ...
       - GENIE grid generated.
>   3. READING AXES INFORMATION ...
       - Axis info read.
>   4. READING MASK & TOPO GRIDS ...
       - Mask & topo info read.
[Warning: MATLAB has disabled some advanced graphics rendering features by switching to software OpenGL. For more information, click
<a href="matlab:opengl('problems')">here</a>.] 
>   5. RE-GRIDING MASK ...
       - Mask re-gridded.
       * Original land area fraction    = 0.29107
       * Re-gridded land area fraction  = 0.27778
>   6. FILTERING MASK ...
       - Single cell embayments filtered out.
       - Polar connections cleaned up.
       * found 1 water masses
       - Small water bodies cleaned up.
       * Revised land area fraction = 0.28627
>   7. USER EDITING OF MASK ...
       * Mask alteration procedure :
         (1) left button to turn grid cell to ocean
         (2) right button to turn grid cell to land
         (3) middle button, or clickoutside the grid, to finish
         -> Cell at (10, 23) now land
         -> Cell at (11, 22) now land
         -> Cell at (12, 6) now land
         -> Cell at (5, 9) now ocean
         -> Cell at (5, 8) now ocean
       * Mask alteration complete
       * Revised land area fraction = 0.28858
       - User-editing complete.
>   8. CREATE FINAL MASK ...
       - .mask_out.FINAL.dat saved
       * Final land area fraction   = 0.28858
>   9. RE-GRIDING TOPOGRAPHY ...
       - Topography re-gridded.
>   10. RE-GRIDING OCEAN BATHYMETRY ...
       - Bathymetry re-gridding complete.
>  11. FILTERING BATHYMETRY ...
         -> MAKE DEEPER :: Loop count = 1 @ (2,2,15); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (2,36,3); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (4,1,3); s = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (4,4,3); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (6,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (7,10,5); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (7,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (8,1,9); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (9,10,8); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (9,11,6); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (9,15,2); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (9,20,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (9,28,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (9,32,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (10,1,7); s = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (10,23,1); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (10,24,1); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (11,10,2); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (11,31,4); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (11,34,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (12,1,8); s = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (12,6,7); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (12,15,5); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (12,32,10); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (13,4,5); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (13,5,8); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (13,13,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (13,16,4); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (13,29,5); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (13,31,2); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (13,36,8); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (14,3,4); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (14,4,3); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (14,19,6); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (14,26,6); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (14,35,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (15,21,1); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (15,26,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (15,35,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (16,2,9); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,9,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (16,13,2); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,19,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,20,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,21,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,22,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,23,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,24,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,25,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,26,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,27,1); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,33,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (16,35,1); s = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (17,6,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (17,7,1); s = 3; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (17,15,4); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (17,17,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (17,18,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (17,27,3); d = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (17,34,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,1,4); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,2,5); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (18,5,8); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,18,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,19,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,20,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,26,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (18,34,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (19,1,4); s = 3; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (19,3,12); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (19,17,4); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (19,27,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (19,28,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (19,29,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (19,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (20,27,4); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (20,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (21,29,3); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (22,30,1); s = 4; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (23,23,5); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (23,25,4); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (23,27,2); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (23,31,4); d = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,17,1); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,18,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,19,1); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,23,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,24,2); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,26,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,27,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,28,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,30,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,33,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (24,34,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (25,14,2); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (25,15,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (25,28,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (25,29,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (25,30,1); s = 4; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (26,33,5); d = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,14,4); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,15,3); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,16,3); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,17,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,19,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (27,28,3); d = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,32,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (27,33,2); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (30,12,8); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (30,14,5); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (30,20,12); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (30,25,5); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (31,9,13); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (31,12,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (31,17,2); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (31,19,6); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (31,20,5); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (31,33,1); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (32,17,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (32,22,14); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (32,29,3); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (33,4,10); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (33,13,2); d = 4; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (33,16,3); d = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (33,18,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (33,23,7); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (33,24,9); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 1 @ (33,30,4); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 1 @ (34,1,9); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,23,3); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (34,25,6); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,28,3); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,29,2); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,30,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,31,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,32,1); s = 4; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (34,33,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (35,23,3); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (35,24,4); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (35,27,4); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (35,31,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (35,34,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 1 @ (36,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 1 @ (36,36,8); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (1,34,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 2 @ (2,2,14); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (12,6,6); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 2 @ (12,15,4); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 2 @ (12,32,9); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 2 @ (13,5,7); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (13,16,3); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (15,35,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 2 @ (18,1,5); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (18,5,7); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (19,1,5); s = 3; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (19,3,11); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (23,34,1); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 2 @ (27,14,5); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 2 @ (27,15,4); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 2 @ (27,16,4); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 2 @ (30,12,7); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 2 @ (30,20,11); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (31,9,12); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (32,16,1); s = 3; l = 0
         -> MAKE DEEPER :: Loop count = 2 @ (32,22,13); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 2 @ (33,4,9); d = 2; l = 2
         -> MAKE SHALLOWER :: Loop count = 2 @ (34,28,4); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 2 @ (34,29,3); s = 2; l = 1
         -> MAKE SHALLOWER :: Loop count = 2 @ (34,30,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 2 @ (34,31,2); s = 3; l = 0
         -> MAKE SHALLOWER :: Loop count = 2 @ (34,32,2); s = 4; l = 0
         -> MAKE DEEPER :: Loop count = 2 @ (36,36,7); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 3 @ (12,32,8); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 3 @ (18,5,6); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 3 @ (30,20,10); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 3 @ (31,9,11); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 3 @ (32,22,12); d = 3; l = 1
         -> MAKE SHALLOWER :: Loop count = 3 @ (34,29,4); s = 2; l = 1
         -> MAKE DEEPER :: Loop count = 3 @ (36,36,6); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 4 @ (12,32,7); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 4 @ (18,5,5); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 4 @ (30,20,9); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 4 @ (31,9,10); d = 2; l = 2
         -> MAKE DEEPER :: Loop count = 5 @ (30,20,8); d = 3; l = 1
         -> MAKE DEEPER :: Loop count = 6 @ (30,20,7); d = 3; l = 1
       - Topography filtered.
>  12. USER EDITING OF TOPO ...
       * Topography alteration procedure :
         (1) left button to deepen grid cell
         (2) right button to shallow grid cell
         (3) middle button, or clickoutside the grid, to finish
       * Topography alteration complete
       - User-editing complete.
>  13. CALCULATING RUN-OFF AND GENERATE .k1 FILE ...
       - .k1 file saved
>  14. IDENTIFY ISLANDS ...
       * found 1 land masses
       * found 2 land masses
       * found 3 land masses
       * found 4 land masses
       * found 5 land masses
       * found 6 land masses
       * found 7 land masses
       * found 8 land masses
>  15. UPDATING ISLANDS & PATHS ...
       * updated find: 1 islands
       * updated find: 2 islands
       * updated find: 3 islands
       * updated find: 4 islands
       * total # true islands = 3
 *** User intevention required @ (32,15) to resolve problem with island path (illegal tripple junction found).
 *** User intevention required @ (33,15) to resolve problem with island path (illegal tripple junction found).
       * Borders alteration procedure :
         (1) left button to increase border #
         (2) right button to decrease border # (0 == no border)
         (3) middle button, or clickoutside the grid, to finish
         [exit (middle button) if unsure WTF]
         -> Increasing border # at (31, 16) to 1
         -> Increasing border # at (31, 16) to 2
         -> Decreasing border # at (32, 15) to 1
         -> Decreasing border # at (32, 15) to 0
       * Borders alteration complete
>  16. GENERATING .paths FILE ...
       * Creating raw path #1 ...
       * Creating raw path #2 ...
       * Creating raw path #3 ...
       * Creating raw path #4 ...
       * Building path #2 ...
         -> NE corner :: Skip path entry @ (34,17)
         -> SE corner :: Add additional path entry @ (33,13)
         -> NE corner :: Skip path entry @ (34,13)
         -> SE corner :: Add additional path entry @ (32,7)
         -> NE corner :: Skip path entry @ (32,8)
         -> SE corner :: Add additional path entry @ (29,8)
       * Building path #3 ...
         -> NE corner :: Skip path entry @ (31,20)
         -> SE corner :: Add additional path entry @ (29,17)
       * Building path #4 ...
         -> NE corner :: Skip path entry @ (13,2)
         -> SE corner :: Add additional path entry @ (13,1)
         -> NE corner :: Skip path entry @ (36,2)
         -> SE corner :: Add additional path entry @ (36,1)
       - .paths file saved
>  17. GENERATING .psiles FILE ...
       - .psiles file saved
>  18. GENERATING SEDIMENT TOPO ...
       - Re-gridded sediment topo from GCM bathymetry.
       - .depth.dat saved
       - template file .sedcoremask.dat saved
       - template file .reefmask.dat saved
>  19. SWITCH GRIDS ...
         (Nothing to re-read.)
>  19. CREATING WIND PRODUCTS ...
       - Creating wind product input mask
       - Regridding wind stress (x) to GOLDSTEIN u-grid
       - Regridding wind stress (y) to GOLDSTEIN u-grid
       - Regridding wind stress (x) to GOLDSTEIN v-grid
       - Regridding wind stress (y) to GOLDSTEIN v-grid
       - Regridding wind velocity (x) to GOLDSTEIN c-grid
       - Regridding wind velocity (y) to GOLDSTEIN c-grid
       - Regridding wind speed to GOLDSTEIN c-grid
       - Written tau u (u point) data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.taux_u.dat
       - Written tau u (v point) data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.taux_v.dat
       - Written tau v (u point) data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.tauy_u.dat
       - Written tau v (v point) data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.tauy_v.dat
       - Written u wind speed data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.wvelx.dat
       - Written v wind speed data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.wvely.dat
       - Written BIOGEM windspeed data to Y:\_MS\MS.CP.Miocene\_muffingen.Miocene/OUTPUT/umQ00p0a/umQ00p0a.windspeed_uvaa.dat
       - Re-grided GCM wind products.
>  20. LOADING ALBEDO DATA ...
       - Read GCM albedo data.
>  21. CREATING ALBEDO DATA ...
       - Re-gridded GCM albedo data.
       - 2D albedo file saved
       - Generated zonal mean albedo profile.
       - .albd.dat file saved
>  22. GENERATING CONFIG FILE PARAMETER LINES ...
       - .config file saved
 
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   Congratulations! SOMETHING was created ... 
   ... hope it was what you wished for! :o)
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