There is a tradition of explaining the importance of science, but as we start to recognize the
role of arts within society, because they are very good communicators, because they add
to innovation processes of collaboration, sometimes making real innovations themselves.
It's important to stretch that bond and to bring it to parliaments in order to make not
only European society as such aware, but also our European government.
We bring in not artists that are painters per se, but artists that have developed within
their practice a high level of multi-linguality.
They speak more than only their artistic language, they also are able to get in touch
and level with scientists, which doesn't mean that they are scientists, but they come close.
They use scientific knowledge for an artistic practice.
They use scientific data for an aesthetic practice.
It's good that we ask artists to do so, is that they are kind of free agents.
They're not bound to scientific knowledge production methods.
Here they are bound to programs of science communication or to reaching commercial goals
for shareholder value.
They are really agents that can show us the way of being very autonomous.
So if you're a human at the very core of anything that you've seen, then you can
know how it's going to be blend together to scale you out.
and actually do an experiment and see what happens.
What's the plan? What's your plan for this?
She's the one that's going to do the projection problem.
You're going to do the projection?
Yes.
Do you want the demonstration?
Yeah.
A whole mimic kind of investigation.
We're just in the building and it feeds off the environmental conditions in the building.
We're trying to now translate the signal from the Arduino.
In the fly.
A creative idea isn't just the idea, it's like how am I going to build this?
And if I didn't know about the computers and how to program them,
I wouldn't be able to have those ideas in the same way.
Because you learn a concept in programming
and then immediately you'll see a visual representation of that thing that you just programmed.
So to me there's a very close relationship between programming and visual stuff.
So it's very important because in the last few years we've been breeding people who can use software.
What we need is people who can actually be in charge of their computers
and actually use their computers for things that they want to do
rather than things that the people that make the software want to do.
You try to make it explode from a distance.
You concentrate as much as possible.
You try to see it explode.
That's crazy.
Well I think we're existing within a time right now in an increasingly technologised world
where it no longer really makes sense to start creating artificial boundaries
between technology and cultural practice art.
We get the kind of creative thinking which artists are trying to do
combined with engineering mindsets which technologists are trained in coming together.
So we get a technologist's problem-solving mindset
alongside an artist's creative and critical thinking mindset.
And that's the type of interweaving of skills
which is important if we want to start really tackling the social and environmental challenges
that we face today in Europe.
Why is technology interesting for artists
as it is actually only a part of reality?
Technology is interesting because it is an aesthetic
and that aesthetic is what artists work with, that artists make.
They look at reality, this kind of technological reality
and they make a sculpture out of scientific data or a sculpture out of the cloud
that is evolving out of the internet at the moment.
Break in illegally, install a photograph and then once they remove my piece, then I go and I re-install it over and over again.
I'm very impressed by all these artists here at Rosar
for the last two days connecting and introducing their work.
It's a pleasure and a great honour for me to welcome you here
at the Centre for Foreign Arts in Brussels
for this very first ICT art correct event that was developed in partnership with the European Commission.
Europe has now reached a stage where challenges such as youth empowerment,
exchanges, citizenship among the top priorities for the people.
I feel like I'm joining a public-private art mission
where it is about cooperation and communication
and for me art is the most excellent way to start communication.
How can we build on the discoveries of the last few days, the discussions today going on here?
So artistic voices.
I have a question, who is designing these technologies
and why are they behaved like they do?
And I think if you talk about European narrative,
it's really about, in relation to technology,
it really should be about bringing the human back into logic,
your perspective, your dignity.
I'm missing the technologists from actually finding that space for themselves
because of the structures that got them up the ladder to be there.
And so there's a riff on that that we can go into to understand
how we embrace what we are doing in technology is already creative.
If you want to predict the future, invent it.
If you will see, if you open it to the first page,
there is a form, a data form on the first page
which we'd all like you all to fill out.
The artists can, also the artworks can inspire the scientists.
So with William Nathan, our keynote on the first day of the workshop,
his work with evolutionary drawing inspired scientists
the idea which led them into new research areas.
And now he's working with Imperial College
making these strange kind of evolved forms, these sort of digital forms.
The public square design, this concept of a public's there,
this is strictly often, you give the information you want,
we're not tagging and tracking people.
So this idea of getting a tweet back at you
of someone who has taken the time to write this on a city wall
and now it's even in a weird way feeling more public, right?
There's nothing more public than searchable, right?
The city's not searchable.
I guess what I learned is you can do more in two days
than I thought you can do and you can do more
if you give chaos a chance than I thought you can do.
All the projects here will probably meet two longer standing collaborations
beyond this only weekend.
