package info.bpace.munchlife.test;

import info.bpace.munchlife.MunchLifeActivity;
import com.robotium.solo.*;
import android.test.ActivityInstrumentationTestCase2;
import android.widget.TextView;
import android.view.View;
public class MunchLifeActivityTest extends ActivityInstrumentationTestCase2<MunchLifeActivity> {
  	private Solo solo;
  	
  	public MunchLifeActivityTest() {
		super(MunchLifeActivity.class);
  	}

  	public void setUp() throws Exception {
        super.setUp();
		solo = new Solo(getInstrumentation());
		getActivity();
  	}
  
   	@Override
   	public void tearDown() throws Exception {
        solo.finishOpenedActivities();
        super.tearDown();
  	}
  
	public void testRun() {
		// Wait for activity: 'info.bpace.munchlife.MunchLifeActivity'
		solo.waitForActivity(info.bpace.munchlife.MunchLifeActivity.class, 2000);
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Remove Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_gear_button));
		// Click on Remove Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_gear_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on ImageView
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.gender));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Remove Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_gear_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.reset);
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Remove Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_gear_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.diceroller);
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on Okay
		solo.clickOnView(solo.getView(android.R.id.button3));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.diceroller);
		// Assert that: 'ImageView' is shown
		assertTrue("'ImageView' is not shown!", solo.waitForView(solo.getView(android.widget.ImageView.class, 0)));
		// Click on Okay
		solo.clickOnView(solo.getView(android.R.id.button3));
		// Press menu back key
		//solo.goBack();
		// Press menu back key
		//solo.goBack();
		// Set default small timeout to 12279 milliseconds
		//Timeout.setSmallTimeout(12279);
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.settings);
		// Wait for activity: 'info.bpace.munchlife.SettingsActivity'
		assertTrue("info.bpace.munchlife.SettingsActivity is not found!", solo.waitForActivity(info.bpace.munchlife.SettingsActivity.class));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on 10
		//solo.clickOnView(solo.getView(android.R.id.edit));
		// Click on 10
		//solo.clickOnView(solo.getView(android.R.id.edit));
		// Set default small timeout to 29809 milliseconds
		//Timeout.setSmallTimeout(29809);
		// Enter the text: '1.3 ,/#'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "1.3");
		// Press next button
		solo.pressSoftKeyboardNextButton();
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Enter the text: '10'
		solo.waitForDialogToOpen(5000);
		//solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "0");
		// Wait for dialog
		//solo.waitForDialogToOpen(5000);
		// Click on 10
		solo.clickOnView(solo.getView(android.R.id.button1));
		solo.clickInList(4, 0);
		
		//solo.clickOnView(solo.getView(android.R.id.edit));
		// Enter the text: '0'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "0");
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Enter the text: '10'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "10");
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on 10
		solo.clickOnView(solo.getView(android.R.id.edit));
		// Enter the text: '2'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "2");
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Press menu back key
		solo.goBack();
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Remove Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_gear_button));
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on Okay
		solo.clickOnView(solo.getView(android.R.id.button3));
		// Press menu back key
		//solo.goBack();
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.settings);
		// Wait for activity: 'info.bpace.munchlife.SettingsActivity'
		assertTrue("info.bpace.munchlife.SettingsActivity is not found!", solo.waitForActivity(info.bpace.munchlife.SettingsActivity.class));
		// Click on LinearLayout Victory Dialog Select whether to display a dialog on reaching 
		solo.clickInList(3, 0);
		// Press menu back key
		solo.goBack();
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.settings);
		// Wait for activity: 'info.bpace.munchlife.SettingsActivity'
		assertTrue("info.bpace.munchlife.SettingsActivity is not found!", solo.waitForActivity(info.bpace.munchlife.SettingsActivity.class));
		// Click on LinearLayout Victory Dialog Select whether to display a dialog on reaching 
		solo.clickInList(3, 0);
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on android.R$id.edit
		//solo.clickOnView(solo.getView(android.R.id.edit));
		// Enter the text: '20000'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "20000");
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Enter the text: '2'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "2");
		// Wait for dialog
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Wait for dialog to close
		
		// Click on LinearLayout Victory Dialog Select whether to display a dialog on reaching 
		solo.clickInList(3, 0);
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Enter the text: '2'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "2");
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on android.R$id.edit
		solo.clickOnView(solo.getView(android.R.id.edit));
		// Enter the text: '20'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "20");
		// Click on Cancel
		solo.clickOnView(solo.getView(android.R.id.button2));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Enter the text: '2'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "2");
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on android.R$id.edit
		solo.clickOnView(solo.getView(android.R.id.edit));
		// Enter the text: '20'
		solo.clearEditText((android.widget.EditText) solo.getView(android.R.id.edit));
		solo.enterText((android.widget.EditText) solo.getView(android.R.id.edit), "20");
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Click on LinearLayout Victory Dialog Select whether to display a dialog on reaching 
		solo.clickInList(3, 0);
		// Press menu back key
		solo.goBack();
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Add Gear
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_gear_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Wait for dialog to close
		solo.clickOnView(solo.getView(android.R.id.button3));
		solo.waitForDialogToClose(5000);
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Wait for dialog to close
		solo.clickOnView(solo.getView(android.R.id.button3));
		solo.waitForDialogToClose(5000);
		// Click on Down a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.down_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		solo.clickOnView(solo.getView(android.R.id.button3));
		solo.waitForDialogToClose(5000);
		// Wait for dialog to close
		
		// Wait for activity: 'info.bpace.munchlife.MunchLifeActivity'
		//assertTrue("info.bpace.munchlife.MunchLifeActivity is not found!", solo.waitForActivity(info.bpace.munchlife.MunchLifeActivity.class));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on Up a Level
		solo.clickOnView(solo.getView(info.bpace.munchlife.R.id.up_button));
		// Click on action bar item
		solo.clickOnActionBarItem(info.bpace.munchlife.R.id.settings);
		// Wait for activity: 'info.bpace.munchlife.SettingsActivity'
		assertTrue("info.bpace.munchlife.SettingsActivity is not found!", solo.waitForActivity(info.bpace.munchlife.SettingsActivity.class));
		// Click on LinearLayout Max Level The level at which you win. LinearLayout
		solo.clickInList(4, 0);
		// Wait for dialog
		solo.waitForDialogToOpen(5000);
		// Click on OK
		solo.clickOnView(solo.getView(android.R.id.button1));
		// Click on LinearLayout Keep Screen Awake Keep screen from sleeping LinearLayout
		solo.clickInList(2, 0);
		// Press menu back key
		solo.goBack();
		// Press menu back key
		solo.goBack();
		// Press menu back key
		solo.goBack();
	}
}
