XML-TEI
Structured analytic frame
Three main categories are created for investigating texts:
These main catagories are described in the encoding description section to be used after:
- in the group text element section for the transcription;
- in the intepretation element section used for statistic purposes.
<encodingDesc><classDecl>
<taxonomy xml:id="primaryData"> <!-- Primary Data --> </taxonomy>
<taxonomy xml:id="objectiveData"> <!-- Objective variables --> </taxonomy>
<taxonomy xml:id="subjectiveData"> <!-- Sujective variables --> </taxonomy>
</classDecl></encodingDesc>
Primary Data
Primary data are data faithfully extracted from text, and that are marking up with a type of attributes for R statistics — this first step is essential for counting the actions per (animated) entity.
Note:
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Note: Preliminary step before introducing attributes values for Primary data: list of the animated entities (characters, attribute's value #entity) within the XML-TEI element
<listPerson>:
- XML-TEI elements within TEI|teiHeader: profileDesc|particDesc|listPerson|person|persName
- XML-TEI attributes:
@type|@ana|@xml:id - Values: mythological|entity|ID ENTITY|ENTITY'S NAME
- Current research in the Cycle of Baʿlu and ʿAnatu by alphabtetic order: ʿAnatu (ANT), ʾAṯiratu, (ATH), ʾAṯtartu (ATT), Baʿlu (BAL), ʾIlu (ILU), Koṯaru (KOT), Baʿlu's messengers (MES_B), ʾIlu's messengers (MES_I), Yammu's messenger (MES_Y)s, Môtu (MOT), Šapsu (SAP), Yammu (YAM), unknown (UNK).
- XML-TEI example for ʿAnatu, attributes within the elements
<profileDesc>➞<particDesc>➞<listPerson>elements before the XML-TEI attributes for xml:id entity and verb:<profileDesc><particDesc> <listPerson type="mythological" ana="#entity"> <person xml:id="ANT"><persName>ʾAnatu</persName></person> </listPerson> </particDesc></profileDesc>
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Primary data within the elements
<encodingDesc> ➞ <classDecl>:
- Verb:
- ➯ Most relevant lexem in a group of words or a sentence. A verb belongs to a taxonomy or sub-category.
- XML-TEI:
<taxonomy xml:id="primaryData"> <category xml:id="verb"/> </taxonomy>
- Animated entity:
- ➯ who is the character acting in several ways with relevant objective and subjective variables.
- XML-TEI attribute for Primary data animated entity:
<taxonomy xml:id="primaryData"> <category xml:id="entity"/> </taxonomy>
Objective variables
Note:
They are several variables which provide relevant information on the character's acting (primary data): verbal semantic, sphere, context, role, biological sex, which follow the same semantic frame for marking up a type of taxonomy:
<taxonomy xml:id="objectiveData">
<category xml:id="NAME OF A VARIABLE"/>
<category xml:id="NAME OF A SUBVARIABLE"/>
</taxonomy>
Note: a variable = categorie or taxonomy. A subvariable = subcategorie or subtaxonomie.
Verbal semantic:
- Taxonomy: action Note: The current research is on the animated entities action, but of course the same semantic markup can be apply to other semantic categories.
- Subtaxonomies: movement, agression, confrontation,destruction, displacement, put together
- XLM-TEI example:
<category xml:id="semantic"> <category xml:id="action"> <category xml:id="destruction"/> </category> </category>
- Context
- ➯ in which the action takes place.
- Subcategories: ritual, battle, single combat, assembly, prayer, feast, wedding, burial, seduction, meeting, complaint, lawsuit, threat, revenge, visit, unknown (unknown_C), broken context (B_ctx_C).
- XML-TEI example:
<category xml:id="context"> <category xml:id="ritual"/> </category>
- Sphere
- ➯ where the event takes place, inside or outside the household.
- Subcategories: inside, outside, unknown (unknown_S), broken context (B_ctx_S).
- XMT-TEI
example:
<category xml:id="sphere"> <category xml:id="inside"/> </category>
- Role:
- ➯ of the animated entity
- Subcategories: active, passive, both Active (animated entities X and Y)
- XML-TEI example:
<category xml:id="role"> <category xml:id="active"/> <category/>
- Biological sex:
- ➯ traditionally known.
- Female, male
- XML-TEI example:
<category xml:id="biologicalSex"> <category xml:id="female_Sx"/> <category/>
Subjective Variables
Note:
They are several variables: consequence, affectivity, degree of desire, volontary intent, fallibility, which follow the same semantic frame for marking up a type of taxonomy:
<taxonomy xml:id="subjectiveData"> <category xml:id="NAME OF A VARIABLE"/> <category xml:id="NAME OF A SUBVARIABLE"/> </taxonomy>
Note: a variable = categorie or taxonomy. A subvariable = subcategorie or subtaxonomie.
- Consequence:
- ➯ how is affected by the action.
- Subcategories: affects the animated entity (subject), affect the animated entity (subject) and other, affect other entity.
- XML-TEI example:
<category xml:id="consequence"> <category xml:id="affectEntity"/> </category>
- Affectivity:
- ➯ what kind of affectivity and its degree?
- Subcategories: rage, anger, anxious, betrayed, discouraged, hurt, pride, satifaction.
- Degree of affectivity: feeble, medium, normal, hight, very hight.
- XML-TEI example:
<category xml:id="Affectivity"> <category xml:id="rage"/> <category xml:id="degreeAffectivity"> <category xml:id="medium"/> </category> </category>
- Degree of Desire:
- ➯ What is the degree of desire of the action?
- Subcategories: from one to five (number_dD), and unknown (unknown_dD), broken context (B_ctx_dD)
- XML-TEI example:
<category xml:id="degreeDesire"> <category xml:id="two_dD"/> </category>
- Volontary Intentionality:
- ➯ What type of volontary intentionality, and what motivation?
- Subcategories: to kill, to perform a rtiual, to destroy, to fight.
- What motivation: pressure or free.
- XML-TEI example:
<category xml:id="volontaryIntent"> <category xml:id="toKill"/> <category xml:id="motivation_vI"> <category xml:id="free"/> </category> </category>
Transcription
For this explaining this step, I will use a section of the Cycle of Baʿlu and ʿAnatu, KTU 1.3:ii:4b-16.
E.philology
Note:
- XML-TEI elements: TEI|text|div|body|head|lg|l|w|name (I won't developped specific elements such as
<space>,<damage>,<degree>,<g>,<lb>,<supplied>,<unclear>,<gap>which are not usefull for this demonstration). - XML-TEI attributes:
@n|@ana|@facs|@type|@xml:id|@corresp - Values:
- Traditionaly proposed in XML-TEI: noun|verb|adv|REF POINTER
- from preliminary step before primary data: ENTITY'S NAME
- from primary data: entity|VERB
- from objective variables: VERB CATEGORY|SUBCATEGORY ACTION VERB
Following transcription within the elements: TEI ➞ text ➞ group ➞ body ➞ div
<l n="5b-6a" ana="#ktu1-3_ii_l5b-6a" xml:id="ktu1.3_ii_5b-6a" corresp="#ktu1-3_ii_l5b-6a_int"> <w>w</w><space/><w>hln</w><g>.</g> <name type="entity" ana="#ANT #entity #v-ANT-ktu1-3_ii_l5b-6a">ʿnt</name><g>.</g> <w type="verb" ana="#MḪṢ01 #ANT #confrontation #verb #action" xml:id="ktu1-3_ii_l5b-6a_tmtḫṣ">tm<lb break="no"/>tḫṣ</w> <g>.</g><w>b</w><space/> <w type="noun" ana="#ʿMQ">ʿmq</w><g>.</g> </l>
Only primary data and objective variables are used.
<w>with@typenoun and verb, as well as<name>for- translation
- statistics
@type'entity': an entity could be a (1) protagonist (principal character), (2) second role, (3) third role, and (4) other. Since this is not the interpretation section, the@typechoice has to remain as general as possible.
Data mining for a preliminary hermeneutics
This sub-section is one of th emost important for interpreting data in R. Categories primary data, objective, and subjective variables... Text analyze from tge transctiption is a first step for this data mining.
From previous analyzes data, the section for a preliminary hermeneutics contain:
Note: Value in capital letters: implies to select the right choice of the subcategory, ie SPHERE ➞ outside.
- Data mining within the elements
<TEI>➞<body>➞<div>➞<interpGrp> - XML-TEI elements:interp|desc|castList|castItem|persName|stage|view|placeName|location|geo|span|
- XML-TEI attributes:
@xml:id|@ana|@corresp|@type - Values:
- Traditionaly proposed in XML-TEI: modifier|purpose|REF POINTER
- from preliminary step before primary data: ENTITY'S NAME
- from primary data: entity
- from objective variables: ROLE|SUBCATEGORY ACTION VERB|SPHERE|CONTEXT
- from subjective variables: degreeDesire|AFFECTIVITY|DEGREE AFFECTIVITY|MOTIVATION|CONSEQUENCE
- additional: protagonist
<interp xml:id="ktu1-3_ii_l5b_6a_int" ana="#primaryData #objectiveData #subjectiveData" corresp="#ktu1.3_ii_l5b_6a"> <desc> <castList> <castItem> <persName ana="#ANT #entity" type="protagonist">ʾAnatu<state ana="#active"/>: <interp> <desc ana="#degreeDesire"><stage type="modifier" ana="#five_dD #rage">Rage with degree of desire<span ana="#ktu1-3_ii_l5b_6a_tmtḫṣ"/>Five.</stage></desc> <desc type="purpose" ana="#toDestroy #free">Volontary intentionality: to destroy.</desc> </interp> </persName> </castItem> <view> <placeName type="theme" ana="#battle">battle <location ana="#outside" /> <geo>valley </geo> </placeName> <span type="purpose" ana="#consequence #affectEntity_and_other">The result of action has an impact on ʾAnatu and others </span> </view> <span ana="#entity #ANT #toDestroy #active #rage #free #outside #affectEntity_and_other" /> </castList> </desc> </interp>
Explanation:
- Ref pointer
@xml:id, and@correspare used to navigate through the webpage.
@ana in <span> is essentialy for R instructions.