Send either images or vectors to Google Earth Engine asset through Selenium
ee_upload_toasset(x, ...) # S3 method for character ee_upload_toasset(x, ..., gmail_account, gee_asset_path, properties = NULL, pyramiding_policy = "MEAN", one_by_one = TRUE, quiet = FALSE) # S3 method for sf ee_upload_toasset(x, ..., gmail_account, asset_filename, gee_asset_path, quiet = FALSE) # S3 method for stars ee_upload_toasset(x, ..., gmail_account, gee_asset_path, type = "Float32", properties = NULL, pyramiding_policy = "MEAN", one_by_one = TRUE, quiet = FALSE) # S3 method for stars_proxy ee_upload_toasset(x, ..., gmail_account, gee_asset_path, properties = NULL, pyramiding_policy = "MEAN", one_by_one = TRUE, quiet = FALSE)
| x | sf or stars object. |
|---|---|
| ... | ignored |
| gmail_account | character; google account name (gmail address). |
| gee_asset_path | character; images destination path, full path for upload to Google Earth Engine, e.g. users/pinkiepie/myponycollection. |
| properties | data.frame; Manifest upload. See details |
| pyramiding_policy | character; determines how each pixel at a given level of the pyramid is computed from the aggregation. "MEAN" (default), "MODE" and "SAMPLE". |
| one_by_one | TODO |
| quiet | logical; suppress info message |
| asset_filename | asset filename |
| type | TODO |
# NOT RUN { library(rgee) # }