All files role.transporter.js

70.96% Statements 22/31
45.45% Branches 15/33
33.33% Functions 1/3
70.96% Lines 22/31

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const roleTransporter = {
    run: function (creep) {
        creep.say('🚚');
 
        Iif (creep.memory.transporting && creep.store[RESOURCE_ENERGY] === 0) {
            creep.memory.transporting = false;
        }
        Iif (!creep.memory.transporting && creep.store.getFreeCapacity() === 0) {
            creep.memory.transporting = true;
        }
 
        if (creep.memory.transporting) {
            // âš¡ PERFORMANCE: Per-tick caching of energy delivery targets
            Eif (creep.room._deliveryTargetsTick !== Game.time) {
                creep.room._deliveryTargets = creep.room.find(FIND_STRUCTURES, {
                    filter: (s) =>
                        (s.structureType === STRUCTURE_SPAWN ||
                            s.structureType === STRUCTURE_EXTENSION ||
                            s.structureType === STRUCTURE_TOWER ||
                            s.structureType === STRUCTURE_LAB) &&
                        s.store.getFreeCapacity(RESOURCE_ENERGY) > 0,
                });
                creep.room._deliveryTargetsTick = Game.time;
            }
            const targets = creep.room._deliveryTargets;
 
            Eif (targets.length > 0) {
                const closest = creep.pos.findClosestByRange(targets);
                Iif (creep.transfer(closest, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
                    creep.moveTo(closest, { visualizePathStyle: { stroke: '#00ffff' } });
                }
            }
        } else {
            // âš¡ PERFORMANCE: Per-tick caching of withdrawal containers
            Eif (creep.room._withdrawalContainersTick !== Game.time) {
                creep.room._withdrawalContainers = creep.room.find(FIND_STRUCTURES, {
                    filter: (s) =>
                        s.structureType === STRUCTURE_CONTAINER && s.store[RESOURCE_ENERGY] > 0,
                });
                creep.room._withdrawalContainersTick = Game.time;
            }
            const containers = creep.room._withdrawalContainers;
 
            const storage = creep.room.storage;
            const sources = [];
 
            Iif (storage && storage.store[RESOURCE_ENERGY] > 1000) {
                sources.push(storage);
            }
            sources.push(...containers);
 
            Iif (sources.length > 0) {
                const closest = creep.pos.findClosestByRange(sources);
                if (creep.withdraw(closest, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
                    creep.moveTo(closest, { visualizePathStyle: { stroke: '#ffff00' } });
                }
            }
        }
    },
};
 
module.exports = roleTransporter;