scale   1.000000;
 
vertices 
( 
(0   -0.0142838250   0) 
(2000.000000   -0.0142838250   0) 
(2000.000000   7.0000000000   0) 
(0   7.0000000000   0) 
(0   -0.0142838250   0.100000)
(2000.000000   -0.0142838250   0.100000) 
(2000.000000   7.0000000000   0.100000) 
(0   7.0000000000   0.100000) 
); 
 
blocks 
(
    hex (0 1 2 3 4 5 6 7) (1000 140 1) simpleGrading (1 50.000000 1)
);

