boundary
(

    rigidLid
    {
        type wall;
        faces
        (
            (3 7 6 2)
        );
    }
    
    fixedWalls
    {
        type wall;
        faces
        (
            (1 5 4 0)
        );
    }
    inlet
    {
     type   cyclic;
     neighbourPatch outlet;
     faces ((0 4 7 3));
    }
    outlet
    {
     type   cyclic;
     neighbourPatch  inlet;
     faces  ((1 2 6 5));
    }            
    frontAndBack
    {
        type empty;
        faces
        (
            (0 3 2 1)
            (4 5 6 7)
        );
    }
);

mergePatchPairs
(
);

// ************************************************************************* //
