target_sources( geometry
    PRIVATE
    Torus.h
    BodyFromConfig.h
    BodyFromConfig.cpp
    Ellipsoid.h
    Sphere.h
    Cylinder.cpp
    BodyLogic.h
    Ellipsoid.cpp
    AABBBody.h
    Cylinder.h
    Torus.cpp
    BodyOverlapFunctions.h
    Sphere.cpp
    BodyOverlapFunctions.impl.h
    DynamicBody.h     
    )
