(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(save_person b3 p0)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_east b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_west b3)
(go_north_east b3)
(go_north_west b3)
(save_person b3 p1)
; cost = 76 (unit cost)
